Mission Guides

Mission 1:

1. Speak to Aunt Arctic.
2. Go to the Hockey Pitch and find the pictures on the right hand side and give them to Aunt Acrtic.
3. Viisit to the Pet Shop and decrypt the code on the puffle  house with a piece of paper attached to it.
4. Go to the Sport Shop and give the number of socks to Gary.
5. Take the life belt out of the inventory and go to the Iceberg.
6. Chuck the belts to the penguins to save them.
7. Go to the Ski Mountain and repair the penguin’s telescope with your tools accesory on your spy phone.
8. You will see the puffles locate near the mountain.
9. Go back to Gary and take the rope.
10. Visit the moutain and click on the top of it.
11. You will then see the puffles.
12. Recieve the medal and letter after talking with Aunt Acrtic.

Mission 2:

1.The secret word is ‘mogul’.
2.Get the sledge and go to the ski mountain.
3.Test ride the new sledge. You will  crash.
4.When you crash you will be in the wilderness. Click on the rope and the Survival Book and place it into your inventory.
5.Get three O’berries and put them into your inventory.
6.You will see a few puffles, click on them, they will run away. The black puffle will stay. Feed the black puffle a berry and he will become your friend.
7.Near the berry bush there is a tree with a pan in. Shake the tree and put the pan into your inventory.
8.Get the log near the cave and put it into your inventory.
9.There is another bush near the broken sledge items. You will find a ski. Get it and put it on the rope. You will make a fishing rod. Put a berry onto the fishing rod, you will use it as bait.
10.Go to the river and collect water by using the pan.
11.After that use the fishing rod to catch a fish.
12.Go to the cave and click on the rocks, then put the log onto the empty space, then put the survival guide on the fireplace. Then give a berry to the puffle and it will make the fire for the fireplace.
13.Put the fish onto the fire and eat it.
14.Then put your pan-filled water onto the fire and drink it.
15.You will go to sleep and when you wake up go outside, you will meet an HQ agent and he will rescue you and take you back to the Sports Shop.
16.When you complete this mission collect your letter and medal.

Waddle On

Mission 3:

1. Talk to the Green Penguin.
2. Tell the penguin to close the door.
3. Go upstairs and look under the sofa. You will find a paperclip and a computer disk. Put them both into your inventory.
4. Go to the computer, turn it on and put the computer disk in it.
5. Click My File then choose Combination Number
6. Remember the 4 numbers, they change everytime. Go downstairs.
7. Talk to the Penguin and put the number into the vault.
8. Talk to the Green Penguin and your Spy Phone rings.
9. Go to HQ
10. Gary will ask you to watch a video. Click the screen he points at and watch.
11. Gary will tell you to go to the rooftops. The drawers open and you take the key which says rooftops on it. The first key is the right one.
12. Go back to the upstairs area of the Gift Shop. You’ll find a door which says To Roof. Use the key to open it.

13. You will find a box which says Powa Box. Open it up with your spanner.
14. Look in the box and place your paper clip in to turn off the power.
15. Collect the white fibers you see
16. Go back to the Vault and talk to the Penguin.
17. Go to HQ and talk to Gary.
18. Give him the white fibers.
19. Gary will tell you to get the power back on in the NightClub.
20. Before you go into the town collect the Torcht in the HQ the go to the town.
21. Talk to the crying penguin.
22. Go to the Night Club and use the Flash Light or your Night-vision goggles to find your way to the bolier room.
23. When you enter the boiler room look for the fuse box.
24. Complete the puzzle by making all the colours the same.
25. Go back to HQ speak to Gary and collect your gift.

Mission 4:

1. Talk to Gary (click “I was informed an avalanche occured at the Ski Hill. How can I help?”and “Where can I find the life preserver shooter?”) then Gary will open the Gadget Room for you. (click “Thanks G. I should go and rescue the penguins now.”)

2. Go inside the Gadget Room. Go to right until you see the life preserver shooter at the shelf.

3. Then go to Ski Village. Go to left until you see the brown penguin (like the penguin on the Gift Shop mission). Beside him is a fur. (like in the Gift Shop mission too!) Get it. Then go to the Ski Lodge. Go to right until you see the door of the game “Ice Fishing” and get the fishing rod beside it. Combine it at the life preserver shooter.

4. Now go to the Lighthouse. Go to right until you see a red fishing boat. You will see a rope at it. Get it and combine it at the life preserver shooter.

5. Now go at the Sports Shop. Go right until you see a color lime green penguin statue near the cabinet. Get the BELT that its wearing which looks like the “free belt” Rockhopper gave us.

6. Now go back at the Ski Village. Click on the ski lift.Then put the belt at it. Now the ski lift will turn! Talk to the brown penguin and click “You’re welcome. Helping out where I can is a part of my job”.

7. Then go at the mountain. Go at the Ridge Run .

8. This will be tricky. I think you need to found the way yourself to the four penguins stuck (I bet you use a paper so that you can remember the path when you go at the wrong path).9. Then drag and click the life preserver shooter at the path or just follow what is on the picture.

9. This one is tricky too. First break the small woods at the right that is above the second penguin. Then get the penguin that is trapped at the plant. After that get the second penguin at the right. After that put the second penguin at the plant where you get the first penguin. Then get the third penguin below the plant. After that get again the second penguin at the plant. So now you have three penguins. Put them at the left where you can see a big rock.They will push the rock until it falls. Then the rock will fall at the sled tube and it will pump the penguin so that the penguin will go to the top. Then get again the three penguins and try to get the fourth penguin.

10. Now talk to Gary. Click “Yes I did. I found this white fur at the ski lift”. Then give Gary the fur. Then click Any time G. You’re welcome”.

11. Your done! You will get the Medal and the Award. (When you get the letter and close it, it will just self-destruct.)

P.S. DONT FORGET TO READ THIS!

There is another way which you can find EASILY the path where you are going in the mountain and here is how to do it.

1. First, go to the Beacon.

2. We all know there is a telescope at the beacon, so by using the wrench that we can get at our spyphone by clicking the red light, get the telescope.

3. After getting it, go at Gary’s Room which you can found at the Sports Shop if you go right.

4.Then when you are in Gary’s Room you will see a computer. Go to the left until you see a tripod at the window. Put the telescope at the tripod.

5. Then take a look at it then follow the path.

Waddle On

Eddersm

Mission 5:

Here is a walthrough for the 5th mission:

new-mission-5.jpg

1. Click on your spy phone. Click on the Tools. Use the comb to get the pink fur out of the analyzer.

2. It will analyze the fur.

3. Talk to G. He will give you the white fur. Analyze it in the machine.

4. Go to the Pizza Parlor and talk to the penguin. Ask if you can use some of the ingredience.

5.Take a bottle of hot sauce and chocolate sauce in your inventory. And also get a candle off one of the dining tables.

6.Talk to the penguin again, take the pizza, and give it to the penguin that is ice fishing behind the ski lodge.

7. Go to the coffee shop, talk to the penguin.

8. He will blab on for a while, he will show you a drawing

9. Talk to him again about hot chocolate,  he will ask you to fix the machine.  Click the machine behind the penguin.

10. Put the mug under the hot chocolate machine and use the wrench in your tools section to fix the milk pipe. Put chocolate sauce in the compartment at the top.

11. Click the knob to change it from cold to hot. Push the button to get hot chocolate. Put the hot chocolate in your inventory.

12. The AC1000 is locate in the Gadget room, go and get it.

13. Go to the lighthouse beacon.Move your screen right until you see Jet Pack Fuel floating in the air with a balloon. Click on the AC1000 so you’re holding it. Click on the fuel to start blowing it and cut the string with your scissors.

14. Talk to G

15. Tell G you have all the items. Poor them into the funnel. Pour the fuel, the hot sauce, and then the Cup of Hot Chocolate.

16. Once you pour in the liquids , pick up the goggles and go to the lighthouse.

17. Pick up the rope that is in the boat.

18. Go outside the lighthouse and take the net

19. Put the rope and net together, you will make a trap.

20. Go to the ice fishing spot and place the trap on the tree. Put the candle down on the trap.

22. A crab will get caught in the trap. The animal will run away and then a peice of white fur will float in front of you.

23. Take the crab and fur to G

24. Talk to G and give him the Crab.

25. Talk to him again and then analyze the white fur, you will find out its a polar bear!

26. Mission Complete. Get the Medal and Box of Pizza!

Mission 6:

Here is what the board in HQ says!

crab-newmission.png

  1. Teleport to the HQ and go tothe  gadget room!
  2. Talk to G.
  3. The machine blew up and the crab ran away. Follow him.
  4. The crab will take you into the forest.
  5. You will find the puffle in the same spot as you did in mission 2. The O’berries are locate high up in a bag on a tree. You’ll have to chop the rope holding them up with your scissors.
  6. Next feed the puffle, take him to where the crab is. Put an O’berry where the door is, and your puffle will go to it and open it.
  7. Here long conversation with Herbert the polar bear.
  8. Then puffle will do some jobs for you. There are three stages to the cage lifter machine. Place an o-berry on the middle part of it first. Then put it on the the handle on the far right to turn the water on. Then put it on the tray on the left, and you will be set loose
  9. Before you leave take the blueprints, the anchor, the rope and hot sauce!
  10. items-mission-6.png
  11. anchor-mission-6.png
  12. You need to put a few items together first by dragging them onto eachother in your inventory.
  13. item-together-mission-6.png
  14. Oh no snow covers the entrance! To get out put hot sauce on an o’berry and place it on the snow so the puffle eats  it and the heat melts the snow!
  15. Go to the cliff which you fell off.
  16. Throw out the anchor and rope up the cliff and you will be back on the ski slope
  17. Go to the ski village you’ll find Herbert where penguins play Ice Fishing fixing his machine, he is hungry and O-berries won’t fill him up.
  18. Get some pizza from the Pizza Parlor and take the pizza. But get the seaweed pizza.
  19. Give him the Pizza. While he’s eating twist the lever in the other direction!
  20. He sinks into the water. He will survive and phone you.
  21. Recieve your medal and gift.

Mission 7:

  1. Talk to G. He will explain to you about what has happened to the clocks.
  2. Click the TV screen of the Snow Forts that G is pointing to. You will see Herbert the Polar Bear and the Crab smash the clock.
  3. Talk to G. Always choose the top option of the three. He sends you out to find the parts.
  4. Go to the Gadget Room. Take the Life Ring off the shelf and keep it.
  5. Go to the Dock. Talk to the penguins on the Blue team. You need to keep trying until they let you play with the target.
  6. How to play: Click and hold to give power to your throw. Use the mouse to aim. Always aim slightly in front of the target.
  7. You will eventually win and they give you the target. Give them the life ring.
  8. Talk to G and tell him you need to use the Electromagnet 3000. The code word is key.
  9. Go to the Invention cupboard in the Gadget Room. You can decode the word key by putting your mouse in the bottom right hand corner of the screen. Decode the word ‘key’ to Secret Agent Code and input it into the lock.
  10. Take out the Magnetron 3000. Go to the Iceberg.
  11. When you get there look around until you see a spring and ice cube. Use the Magnet to pull it out of the water. Put them in your inventory.
  12. Go to the Gadget Room. Place the ice cube on the Test Chamber. Press the red level down. Heat it up with the Flame button. Turn it off and pick up the Spring.
  13. Go to the Town. Talk to Rookie. Ask him for a poster.
  14. Visit the Ski Village and speak to the penguins there. The will blab on about snow and the Snow Forts has the best.
  15. Go to the Beach and talk to the penguin on the deck-chair. He will explain that he gave a yellow puffle a chair and that he built it for him. Pick up the green bucket next to him.
  16. Go to the Snow Forts and fill bucket with snow.
  17. Go to the Pizza Parlor.
  18. Take the music on the floor near the piano.
  19. Go to the Stage. Click on the piano. Put the music on the piano. Play the colored notes in the order as it is on the music sheet. The yellow puffle will then appear
  20. Give the puffle the picture of the Cog. Give him the snow. The puffle will construct the Cog. Place the Cog in your inventory.
  21. Now go back to the Gadget Room.
  22. Place the Cog in the Test Chamber. Pull the lever. Press the freeze button. Pull the lever. Take out the frozen Cog.
  23. Go to the Snow Forts. Click on the Snow Forts Clock to look behind it. Place the Cog in the middle, the Spring on the top left, and the Target on the pole. Exit the clock.
  24. You will get a call on your spyphone from the Herbert. He talks for a while.
  25. Talk to G and exit. Recieve your Medal and Gift.

Mission 8:

  1. Talk to G. Then pick up the flying fedora hat.
  2. Go to the Dock talk to Herbert. When he goes underground take the lamp Klutzy dropped, or use night vision goggles.
  3. Follow the peices of the map to the town. One will land on the Night Club the other one will continue on its journey toward the snow forts.
  4. Go into the Coffee Shop and pick up the cookies on the ground. The penguin will give you a cookie when your finished.
  5. Go back to the town and put the fedora hat on the green puffle. Then give him the cookie and he will fly up and get the map!
  6. Follow the other half of the map to the snow forts. Free it from the flag pole and it will travel to the plaza.
  7. It will land on a penguins newspaper. Talk to him. He will say he wants a pizza.
  8. Go and get him a pizza from the pizza parlor. Go back and give it to him and ask for the newspaper.
  9. When you get the Paper take the two halves of the map and stick it togather!. You can now find your way arounf Herbets tunnels.
  10. You’ll need some tent pegs you can find in the Sport Shop.
  11. Take a net from outside the Lighthouse.
  12. Ask the penguin in the lighthouse for a balloon.
  13. Take a hammer from the gadget room.
  14. Speak to G and ask for the helium cylinder, you can then take it.
  15. Fill up the balloons with helium.
  16. Go to the Town.
  17. Attach the inflated balloons to the gift shop.
  18. Quickly place the net underneath the shop to stop it from falling.
  19. Put the pegs around the net.
  20. Hammer them into the snow.
  21. This will support the Gift Shop.
  22. Go into the tunnel and use the directions on the map.
  23. You will eventually see Herbets drill. Use the wrench on your spy phone to unscrew the gear from Mission 7 from the drill. Put it in your inventory, keep going through the tunnel into the boiler room.
  24. Talk to Herbert. He will smash the boiler and run.
  25. You have to fix the boiler, connect the top left pipe to the bottom right pipe.
  26. Go to the HQ and talk to G.
  27. Give him the gear from the drill.
  28. Take your medal and reward.

Mission 9:

  1. Talk to G.
  2. Take the duck, the blueprint and all three tracking devices.
  3. Visit the Dock and talk to the penguin. Pull the brown thing out of the top of the boat to fix it. Ask if you can borrow the pump.
  4. Go to the Plaza. Help the penguins get the gum off them. Ask to keep the gum. Yuck!
  5. Place the gum on the duck, then inflate it with the pump. When inflated attach a tracking device to it.
  6. Go to the iceberg and place the duck in th water.
  7. Go to the ski lodge
  8. Speak to the penguins playing find four. Go and find all the pieces for them! ome are upstairs.
  9. Once in the attic pick up the string.
  10. Give all the pucks to the penguins.
  11. Go to the forest and pick up the sticks.
  12. Put the sticks, the string and the blueprint together to make a kite. Attach a tracker to it.
  13. Go to the ski hill and place the kite on the pole.
  14. Go to the mine and help fix the trough. Make it face right not left.
  15. Help fix the mine cart. You get to weld the pieces together.
  16. Pu the last tracker in the cart.
  17. Go to HQ and speak to G
  18. Take the Binoculars from the desk.
  19. Then go the the Ice Lake, you can get there by going out the back door of the Ski Lodge. Use the binoculars to look across the lake.
  20. Watch Herbert. He will walk off and G will call you.
  21. Go to where he was a minute ago. Take your old spyphone off the floor and attach the binoculars to it. Place it high in a tree.
  22. Now return to HQ & watch the footage on the TVs.
  23. Herbert will smash the binoculars.
  24. Collect you reward.

Mission 10:

  1. Speak to G, Herbert will appear on the CCTV.
  2. The head of the PSA will appear.
  3. Once shes finished talking nonsense take the solar panel from next to G.
  4. Go to the beach, speak to the jet pack penguin who needs some cream soda. Get him some from the barrels in the lighthouse.
  5. Give the Cream Soda to the Jet Pack Penguin. You need to measure out the right ammount for fuel. Here’s how to do it:

Large Conatainer on Left =

Medium Container in Middle = M

Small Container on Right = S

Pour into Conatiner = To

  1. L to M
    M to S
    S to L
    M to S
    L to M
    M to S
    S to L

  2. Jet Pack Guy will fly off, go to the Gift Shop.
  3. Speak to the manager. Take the box of circular things, the table and the clothes.
  4. Go outside and place the table on the ground near the sign facing the Snow Forts.
  5. Put the circular thibngs and the clothes on the table. Go back and speak with the manager.
  6. Speak to Rookie, place the solar panel on the wire for the magnet.
  7. You need to connect the yellow, red and blue lines to their corresponding-coloured circles. Sorry it’s different every time.
  8. Go to the dock ask the penguin for some rope.
  9. Now go to the Night Club and put the rope on the trap.
  10. Pull the lever. The trap is broken. With your spyphone unscrew the big metal plate.
  11. You need to fit the gears into their proper places. So they all turn.
  12. Go to the ski village and answer your phone.
  13. Find Herbert at the dock. Klutzy runs away…….. answer your phone.
  14. Go to the night club pull the lever, and you dont trap Herbert……
  15. Answer your phone. The magnet will burst through the wall with the golden puffle stuck to it.
  16. You have two options here. Take Jet Pack Guy’s jetpack and attach it to the cage, or shine all the lights on the ceiling onto the solar panel to make the magnet stronger. Doesn’t matter what one you do.
  17. Rookie, who is a total idiot gives Herbert his phone! Herbert teleports. G will pick up a pack of seed Herbert Dropped
  18. Collect your reward!


11 Responses

  1. Cool! I finished them all so I don’t need a guide until the 7th mission.

  2. yay i have like 1 more mission to go~~!!! i cant believe u did all of those missions some of them r really hard without the walkthroughs!!

  3. HOW MANY SOCKS DOES G OWN

  4. can someone tell me please ?!?!?!?!?!?!?!?!?!?!?!?1

  5. thank for all the great cheats dude

  6. um there are more missions

    Eddersm: I only just came Back

  7. where is the inner tube?

  8. SIGH i cant get the thingy from the snowball match!!!! :( o)

  9. Darn, my penguin is banned O.O
    U

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